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Hadal
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Devlog
Update 1.0.6
August 19, 2021
by
Hayaka Sae
An update on the bit of final polish we put into the game demo. Changes Polished up the tutorial level a little. Increased speed of Strafing (A & D keys), Ascending (Spacebar), and Descending (Left Ct...
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Update 1.0.2
August 04, 2021
by
Jonathan Tang
Changes Made Tracker Dart more visible Added movement hits on the player UI Added desync warning Added VOIP encourger Added some dependency fail checks Added "Demo" to name Fixes Fixed main menu incon...
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Update 1.0.1
August 02, 2021
by
Jonathan Tang
Fixes Fixed Player pause UI being overly cramped Fixed Medic utility name in tutorial Fixed title sequence loop bug after winning/losing Fixed credit's formatting Fixed Trapper utility having the wron...
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1.0 Release
August 01, 2021
by
Jonathan Tang
1
It has been a long 7 months. For these months Pseudo Studio, a team of 10 students has been in constant turmoil of Final Year Project, everyday trying to perfect a game of underwater adventure combat...
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Update 0.2.3
June 22, 2021
by
Jonathan Tang
A very big update for Hadal, as its vertical slice build is done. - AI is now killable. And somewhat smart. - Overhauled movement system. - Overhauled user interface - Overhauled AI pathfinding system...
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Update 0.1.5
March 18, 2021
by
Jonathan Tang
- Added custom cursor - Added feedback form link - Added world space UI for tutorial and controls - Added roll features (Q/E) - Fixed snappy look rotation - Fixed some network inconsistencies and desy...
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